Aescripts STACK3D v1.0 Free Download

1 July 2026
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Aescripts STACK3D v1.0 Free Download
Program Name Version
After Effects 2025 +

Aescripts STACK3D v1.0 – Free Download Plugin

STACK3D automates the entire 3D artwork pipeline in After Effects. Convert vectors and raster images, extrude with custom geometry and bevel, apply independent face colors, clean problem paths, and rig everything to a null controller — all from a single dockable panel. Built for motion graphics artists who live in three dimensions

Features:

Smart Conversion

STACK3D automatically detects your layer type and applies the right workflow. Vector files (AI, EPS, SVG) convert directly to shape layers. Raster images (PNG, JPG, PSD) open AE’s native Auto-Trace dialog with one click. Masked layers extract directly to clean shape groups. No guesswork, no manual setup.

Split by Color

Split a complex shape layer into individual layers organized by fill color — automatically. Each layer is named with a tri-code prefix and color label so your timeline stays organized at scale. Works on both vector conversions and Auto-Trace results.

Break to Individual Layers

Need per-shape control? Break splits every shape group in a layer into its own individual layer, respecting your Center Anchor settings. Perfect for when you need to animate each element independently.

Make 3D

One button extrudes every selected shape layer using AE’s Advanced 3D renderer. Extrusion depth, bevel style, bevel size, hole bevel, ambient, diffuse, specular, shininess, and metal — all configurable from the panel with a full preset system. Geometry and Material presets save and load instantly.

3D Face Colors

Go beyond a single flat material. Apply independent colors to the Front, Bevel, Side, and Back faces of every shape group. Use the Detect Colors palette to sample fill colors from your selected layers, then push any detected color to any face in one click. Select all layers with a specific color across your entire comp instantly using the Sel buttons.

Null Controller

STACK3D automatically creates a null controller positioned at the exact geometric center of your artwork — using the union bounding box of all selected layers. The null inherits the label color of your layers and positions itself directly above them in the timeline stack. One pivot point, perfectly centered, every time.

Center Anchor Point

Center every layer’s anchor point to its own visual bounds — with correct scale compensation so your artwork never jumps. The Z anchor is set to the midpoint of the extrusion depth, so your rotation pivot lives in the center of the slab, not on the face.

Stack Sequence

The full pipeline in one click. Configure your sequence — Make Shapes, Split by Color, Make 3D, Add Null Controller, Add Environment Light — check the steps you want, and hit Stack. STACK3D runs each step in order and hands you a finished, rigged comp.

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